Play your way.
Fast Brix! is designed for families with all kinds of kids — including kids on the autism spectrum, kids with sensory sensitivities, and kids who just don't love surprises. Here's what you can turn on, turn off, and tune to make the game feel right.
Sensory & comfort controls
Every one of these lives in the app's Settings screen and saves to your account. Change them any time — mid-round is fine.
Turn off vibrations
Haptic buzzes during countdowns and taps can be switched off completely. Great for kids who find unexpected vibrations startling or overstimulating.
Settings → Haptic Feedback
Skip animations
Reduce Motion simplifies card flips, confetti, shimmer, and movement across the app — a calmer screen for sensory-sensitive players. We also automatically respect your device's system-level reduced-motion setting.
Settings → Reduce Motion
Mute sound effects
Countdown beeps, button clicks, and reaction sounds can all be silenced. Play in a quiet room, in bed, or alongside a sibling who's already asleep.
Settings → Sound Effects
Choose how you're notified
Daily reminders, hashtag matches, and follow alerts are each individually opt-in. Turn off everything, or just the ones that feel like too much.
Settings → Notifications
Quiet, predictable, and opt-in.
We talked with parents of autistic kids while building Fast Brix!. The headline ask was the same every time: give us the controls, and let us decide. So you can mute every sound, kill every vibration, and flatten every animation — and the game still plays the same.
- No jump-scares. No sudden loud sounds, flashing screens, or strobing effects. Confetti and celebration moments respect your Reduce Motion setting.
- No forced social features. You can play indefinitely without ever posting, voting, or seeing another player's build.
- Same shape, every round. Draw three cards, build, share (or don't). The routine doesn't change as you play more.
Built-in by default
These aren't settings — they're how the game is made.
No timer pressure if you don't want it.
The 5-minute timer is the suggested round length, not a rule. Pause, restart, or ignore it — the game still works.
Predictable, repeatable structure.
Every round is the same three steps: Draw, Build, Share. No surprise mechanics, no escalating difficulty, no hidden levels.
Large tap targets, high-contrast colors.
Buttons are sized for small hands and shaky taps. Text meets WCAG AA contrast on both the marketing site and in the app.
Screen-reader friendly.
Icon-only buttons have labels, images have alt text, and we use semantic headings so VoiceOver and TalkBack can navigate the app.
Something missing? Tell us.
We're a daughter-father team and we're still learning. If there's an accommodation that would make Fast Brix! work better for your kid, we genuinely want to hear about it — and we read every note.
App store links coming soon